
Salvation
A downloadable game
The player in Salvation is an older male priest looking to save a runaway girl who has been possessed by a demonic entity. The player’s perspective will be first person as the player will journey through a dark forest in hopes of encountering the demon and exorcising it from the girl. As the player goes down the beaten path, they are met with sounds of screams and growls deep within the forest. As the player slowly walks through the forest they are left feeling a sense of anxiety not knowing what lurks in the shadows. The central tone and genre of Salvation is inspired by horror and takes elements from different horror games in order to amass a suitable combination that hopes to scare and produce suspense and nervousness. Creating a horror game in first person also gives the user a more immersive experience, which is important in creating fear. (UNFINISHED GAME/EARLY DEVELOPMENT)

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